This training focuses on 3D modeling fundamentals, mesh editing, sculpting basics, modifiers, UV mapping, texturing, rendering workflows, and asset creation techniques.
Overview
Blender 3D Modelling Training is a practical, hands-on program designed to equip learners with the skills required to create, edit, and optimize 3D models using Blender. This training focuses on 3D modeling fundamentals, mesh editing, sculpting basics, modifiers, UV mapping, texturing, rendering workflows, and asset creation techniques. Participants will gain real-world experience in building professional-grade 3D models for animation, design, and visualization use cases.
Learning Outcomes
• Understanding of Blender interface and workflows
• Ability to create and modify 3D models
• Skills in UV mapping and material application
• Knowledge of lighting and rendering basics
• Capability to build simple 3D assets
Duration & Delivery Mode
17 hours
Target Audience
• Aspiring 3D Artists and Designers
• Game Design Beginners
• Animation Enthusiasts
• Architects and Visualization Professionals
• Graphic Designers exploring 3D modeling
Pre-requisites
• Basic computer usage skills
• Interest in 3D design, animation, or visualization
• No prior 3D modeling experience required
• Basic understanding of design concepts is helpful
Skillset Achieved
• Blender interface and workflow navigation
• 3D mesh creation and editing techniques
• Object modeling and transformations
• Modifier-based modeling techniques
• Basic sculpting and shape refinement
Course Outcome
• Understanding of Blender interface and workflows
• Ability to create and modify 3D models
• Skills in UV mapping and material application
• Knowledge of lighting and rendering basics
• Capability to build simple 3D assets
Course Outline
Introduction to Blender and 3D Fundamentals
• Overview of Blender interface and workspace
• 3D space navigation and transformations
• Object creation and manipulation basics
• Understanding meshes, vertices, edges, and faces
Polygon Modeling Techniques
• Extrusion, loop cuts, and beveling tools
• Edit mode modeling workflows
• Mesh editing and topology basics
• Creating basic 3D objects
Modifiers and Non-Destructive Modeling
• Introduction to modifiers system
• Mirror, subdivision surface, and solidify modifiers
• Boolean operations for modeling
• Non-destructive workflow concepts
Hands-on exercises
UV Mapping and Texturing Basics
• UV unwrapping concepts
• Texture painting introduction
• Applying materials and shaders
• Material preview and rendering setup
Lighting and Rendering Fundamentals
• Lighting types and scene setup
• Camera positioning and composition
• Render engines overview
• Basic rendering workflow
Sculpting and Asset Creation Basics
• Introduction to sculpting tools
• Shape refinement techniques
• Creating simple organic models
• Exporting assets for use
Hands-on exercises
Assessment Topics
• 3D modeling fundamentals
• Mesh editing techniques
• Modifiers and workflows
• UV mapping and texturing
• Lighting and rendering basics
• Sculpting fundamentals
Evaluation
• 3D model creation exercises
• Mesh editing and modifier tasks
• UV mapping and texturing assignments
• Simple rendering and scene setup tasks
Course Materials
Participants will receive course materials, slides, reference materials, exercises and access to resources for further learning.
Certification
Participants who successfully complete the training will receive an AcadNXT Certification in Blender 3D Modelling Training, validating their expertise in 3D modeling, asset creation, rendering workflows, and Blender-based design techniques.
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What Our Students Say
“The training made Blender very easy to understand with strong practical modeling sessions.”
“The training made Blender very easy to understand with strong practical modeling sessions.”
“The course helped me build my first proper 3D assets in Blender.”
“Very practical and beginner-friendly approach to Blender workflows.”
“This course is perfect for starting a career in 3D modeling and design.”