Country Course Page Acad ID: ACAD0970
AR and VR Fundamentals Training in United States

This training focuses on spatial computing principles, immersive experience design, 3D environment fundamentals, interaction design, hardware understanding, and basic development workflows for AR/VR applications.

Overview

AR & VR Fundamentals Training is a comprehensive, hands-on program designed to introduce learners to the core concepts, technologies, and development workflows of Augmented Reality (AR) and Virtual Reality (VR). This training focuses on spatial computing principles, immersive experience design, 3D environment fundamentals, interaction design, hardware understanding, and basic development workflows for AR/VR applications. Participants will gain practical exposure to building and understanding immersive applications used in gaming, training, simulation, education, and enterprise use cases.

Learning Outcomes

โ€ข Strong understanding of AR, VR, and immersive technologies
โ€ข Ability to design basic spatial experiences
โ€ข Knowledge of interaction design principles in XR
โ€ข Awareness of AR/VR hardware and systems
โ€ข Capability to evaluate real-world immersive applications

Duration & Delivery Mode

22 hours

We serve:
Target Audience

โ€ข Aspiring AR/VR Developers
โ€ข Game Developers and Designers
โ€ข UX/UI Designers interested in immersive design
โ€ข 3D Artists and Visualization Professionals
โ€ข IT Professionals exploring immersive technologies

Pre-requisites

โ€ข Basic understanding of computer applications
โ€ข Familiarity with basic programming concepts is helpful
โ€ข Interest in 3D graphics or game development
โ€ข No prior AR/VR experience required

Skillset Achieved

โ€ข Understanding of AR, VR, and MR concepts
โ€ข Knowledge of immersive system architecture
โ€ข 3D environment and spatial design fundamentals
โ€ข Interaction design for immersive applications
โ€ข Basics of AR/VR hardware and devices
โ€ข Introduction to development workflows for AR/VR
โ€ข Awareness of real-world AR/VR use cases

Course Outcome

Upon completion of this training, participants will be able to understand the fundamentals of AR and VR technologies, design immersive experience concepts, and identify appropriate use cases for real-world applications. They will be prepared to move into advanced AR/VR development or specialization tracks.

Course Outline

Introduction to AR & VR Technologies
โ€ข Overview of Augmented Reality and Virtual Reality
โ€ข Differences between AR, VR, and Mixed Reality
โ€ข Evolution and industry applications
โ€ข Immersive technology ecosystem overview

Spatial Computing and 3D Environment Basics
โ€ข Understanding 3D space and spatial awareness
โ€ข Coordinate systems and object positioning
โ€ข Basics of 3D environments
โ€ข Scene structure and interaction principles

AR/VR Hardware and Devices Overview
โ€ข Head-mounted displays and sensors
โ€ข Controllers and input devices
โ€ข Tracking systems and motion capture basics
โ€ข Device capabilities and limitations

Hands-on exercises

Interaction Design for Immersive Experiences
โ€ข User experience principles in AR/VR
โ€ข Gesture, gaze, and controller-based interactions
โ€ข Designing intuitive immersive interfaces
โ€ข Accessibility in immersive environments

3D Assets and Environment Concepts
โ€ข Role of 3D assets in AR/VR applications
โ€ข Environment building fundamentals
โ€ข Lighting and spatial audio concepts
โ€ข Optimization for real-time rendering

AR/VR Development Workflow Introduction
โ€ข Overview of development pipeline
โ€ข Scene setup and project structure concepts
โ€ข Real-time rendering basics
โ€ข Integration of assets into immersive environments

Hands-on exercises

Augmented Reality Fundamentals
โ€ข Marker-based and markerless AR concepts
โ€ข Object tracking and recognition basics
โ€ข AR use cases in mobile and enterprise
โ€ข Spatial mapping concepts

Virtual Reality Fundamentals
โ€ข VR environment creation principles
โ€ข Immersive storytelling concepts
โ€ข Simulation and training applications
โ€ข Performance considerations in VR

Real-World Applications and Future Trends
โ€ข AR/VR in gaming, education, and healthcare
โ€ข Industrial and enterprise use cases
โ€ข Metaverse and spatial computing trends
โ€ข Ethical and usability considerations

Hands-on exercises

Assessment Topics

โ€ข AR/VR fundamentals and concepts
โ€ข Spatial computing basics
โ€ข Interaction design principles
โ€ข AR tracking and VR environments
โ€ข Hardware and system overview
โ€ข Industry applications and trends

Evaluation

โ€ข Conceptual AR/VR design exercises
โ€ข Spatial environment analysis tasks
โ€ข Use-case mapping assignments
โ€ข Immersive interaction design scenarios

Course Materials

Participants will receive course materials, slides, reference materials, exercises and access to resources for further learning.

Certification

Participants who successfully complete the training will receive an AcadNXT Certification in AR & VR Fundamentals Training, validating their expertise in immersive technologies, spatial computing concepts, and AR/VR application fundamentals.

SELECT AN UPCOMING CLASS
Thu 13th Aug 2026 – Sat 15th Aug 2026
โฑ 3 days ๐Ÿ“ Online Instructor-led
Sat 15th Aug 2026 – Mon 17th Aug 2026
โฑ 3 days ๐Ÿ“ Classroom
AcadNXT Classroom - Washington, D.C Washington, D.C. United States
Sat 15th Aug 2026 – Mon 17th Aug 2026
โฑ 3 days ๐Ÿ“ Onsite
Thu 3rd Sep 2026 – Sat 5th Sep 2026
โฑ 3 days ๐Ÿ“ Onsite
Sat 5th Sep 2026 – Mon 7th Sep 2026
โฑ 3 days ๐Ÿ“ Classroom
AcadNXT Classroom - Washington, D.C Washington, D.C. United States
Thu 10th Sep 2026 – Sat 12th Sep 2026
โฑ 3 days ๐Ÿ“ Online Instructor-led
Wed 23rd Sep 2026 – Fri 25th Sep 2026
โฑ 3 days ๐Ÿ“ Classroom
AcadNXT Classroom - Washington, D.C Washington, D.C. United States
Sat 26th Sep 2026 – Mon 28th Sep 2026
โฑ 3 days ๐Ÿ“ Online Instructor-led
Sun 27th Sep 2026 – Tue 29th Sep 2026
โฑ 3 days ๐Ÿ“ Onsite
No upcoming classes are currently available for this delivery mode.
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